@Gagonfe@shaunspalding Yea, watched that too, your game is ace - great work. Think @shaunspalding suggested a lot of great ideas, though skipping through the tutorial wasnt the best idea!
First (very quick!) draft of a golfer for my game. I've never done pixel art, but am consuming tutorial content at a feverish rate lol. Will keep working and refining until I get the look I want, which is some way off from this yet, but will be an interesting journey #Gamedev
Chugging along with my match 3/golf hybrid game. Most of the tricky mechanics are in I think. The matching board, action bit with separate camera, curving ball. Will start on some graphics next I think which will be motivating! #GameMakerStudio#GameDev#SportsGames#Golf
Now the matching mechanics are pretty solid, moving on to the 'action' section at the bottom of the screen. The way it works at the moment, could mean around 1000 objects just to make the course, which isnt ideal, so thinking cap is on for that one! #GameDev#GameMakerStudio2
Finished the main mechanics of my gem matching puzzle section of a new game. Took a while to get the reversing of moves in, but happy to have cracked it! #GameDev#GameMakerStudio#NewProject
Knocked up a 'link matching' style game for a bigger project I have in mind. Took just over an hour to get here, so definitely getting better in #GameMakerStudio. #GameDev#NewProject
@suppersaif@shaunspalding I eyed up @godotengine before deciding for GMS. Has there been any โcommercialโ sized games made in GoDot yet? I couldnโt find any but that was 6 months ago