A year later, we finally posted our Global Game Jam 2019 game !
Moving into a new house, with a step-father that frighten you can be hard for a child... In Step by step, you must reach your mom while avoiding your step-monster-dad...
https://t.co/AbtFkwofAc
Hey cow-boys !🤠
West of Time sera présent ce week-end à #IndieGameNation pour vous présenter la version mobile du jeu et les premières images du prochain niveau : la foire !
On espère vous y croiser !
📌 60 Boulevard Richard-Lenoir, 75011 Paris
🕐 Sam. 10h-19h / Dim 10h-18h
A huge thank you to all of you, fellow cow-boys! 🤠
West of Time reached the 1K download milestone on https://t.co/mjfsm1Rgh3, and that's really amazing for us!
Thank you to everyone who took a bit of their time (and disk space) to play our game !
See you soon at the saloon!
One of the games I did last year with an incredible team for my end of year project at @IIMparis is almost at 1K downloads.
If you want to help us achieve this milestone don't hesitate to download @WestOfTimeGame, it's available for free on https://t.co/tCZGrvtgZZ !
Howdy cow-boy! 🤠
After some months of silence, here is our new DevLog !
Discover the latest news on the game, the reasons of this silence, and our presence at @IndieCadeEurope this friday, at Show&Tell !
And most importantly... discover our new build!
https://t.co/u523dKnoFs
🇬🇧
We are proud to present you West of Time!
Embody the powerful Raven spirit, a malevolent trickster whose hobbies include getting people to kill each others by manipulating time!
The game is in early development, but we will share with you all the steps of our progression!
The great @RaphaelHuot is close to achieve is crowdfunding (12h left!) If you are interested in fun couch-gaming, take a look and consider ;) #indiegames#crowdfunding
https://t.co/saYvWQRMEV
It's time! We're finally presenting #PathOfSorrow, our narrative beat'em up about mourning, to the jury @isartdigital!
We'll know later if we get an award... ;)
Some news of my end of year school project : Path of Sorrow, and... WE REACHED THE GOLD STATUS! The road was long and tortuous, but we finally did it! We present it this monday to a jury composed of professionals from the video game industry. #gamedev#GameDesign#PathOfSorrow
Today is the birthdate of "Grief" (project codename), my end-year project in ISART Digital! It's a narrative Beat'Em Up, following a young adult coping with the death of his father and fighting his demons. We have 3 monthes. Hyped!
More info soon!
With @Khipow and @Xani_tem 😊
Really proud of ourselves to got the 14th place for #MovieGameJam ! Especially the audio we got the 5th place and visuals we got the 7th place ! Thanks for playing and congrats to the other teams for the amazing games they made.