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๐There they shared information, coming to an understanding about the world above. The hated lighty-ones, as they called natural humans, were all dead. Now they could be their own masters. Under the leadership of the two strongest mutants, the angry creatures formed a new faction
Check out our next faction: "THE MUTANTS":
๐The elites of the great city Valran were intelligent minds, and many of these scholars became completely dedicated to their scientific pursuits. These pursuits, however, were not always ethical, not by any means.
๐One day, everything changed, and the mutantsโ tormentors never again returned for testing.
As the electrical locks of their prisons failed, the mutants escaped, collecting into the massive sewer structures below the city.
๐She utilizes a variety of poison related weapons in combat like darts and gasses and can cloak her body with light-reflection technology for silent kills.
More about your CRUSHERS faction๐
Leaders:
๐Arachnis-16 is Paladinโs companion of the same series as him and the co-leader of the Crusher faction. Whereas Paladin is a battle-android, Arachnis was designed as an assassin of the inquisition,
๐INITIAL CONCEPT ART SKETCH๐
๐dropping into the homes of heretics like a spider ready to inflict its venom. Paladin is dedicated to the Crushersโ vision, but Arachnis latches on to it with vigor, eager to wipe out the humans from the face of the earth.
More about THE CRUSHERS!
Leaders:
๐Paladin-16 is an AI designed by Valran priests as a religious inquisitor. After the Second Apocalypse, he took on a male persona and outfitted his body with upgrades to increase his compatibility in the various environments of Valranโs ruins.
๐As a battle-android, Paladin was built with a compact, nuclear power core and state-of-the-art agility servos designed to grant him maximum fluidity of movement in combat and enormous physical strength.