What I like about working with graphics APIs is it makes it easier to make more fun UIs like this
You're not bound by the web flex box layout constraint system and can freely place things in XYZ space
Remember that state machine setup I recently showed? Figured I’d quickly break down my approach since it seems to be a popular topic. Now please be forewarned, it gets weird! The main goal was to experiment with workflows to drive future tool development...so buckle up! 🧵
The movement demo is dropping this weekend! Jump into a tiny sandbox level, run around, throw stuff, and have fun — but watch your step, or you’ll fall in the water!
#indiegame#gamedev#3Dplatformer#UnrealEngine
For this #Blocktober I'll take the time to highlight some course work I did earlier this year.
The first task was to create the #blockout of 2 streets from any Asian city. Having visited #okinawa months prior, I decided to create a district inspired by the capital, Naha 1/6🧵