@pablomilkybar1@FeareJenny@prenee_colon3 Yeah I don’t agree with the person in the original post, but just because someone said something awful online doesn’t mean physical violence is okay, especially towards people who had nothing to do with the person in the original post that just get labeled as adjacent to them.
@DKP1610CR@raad_cr1 Reaction time? The whole thing about predictions is that they are proactive, not reactive. You don't need to cheat to figure out your opponent, especially if you are going up against them repeatedly like top ladder players do.
@DKP1610CR@raad_cr1 If you go up against the same player repeatedly, and they play the same deck every time, it's not out of the question to try and predict their first play.
@alt3sevens They also removed the thing that made tomb queen unique, so now she's just a generic tank. They could have just not touched any stats other than the ability cost, or even better, nerfed heroes more.
@FieldsIsBetta@EvoMusketeer Since champions are weak cards with strong abilities, heroes should be strong cards (base card) with weak abilities. Every hero needs their ability cost increased by 1 (other than hero tombstone) so that hero users have to consider if pressing the button gets value or not.
@Abdod_The_Dude I think the only way to balance heroes being fundamentally broken is to make the abilities really cost inefficient, champions are weak base with strong ability, heroes can be strong base with weak abilities.