@jasonzweigwsj@StanfordVR So great to see Stanford making their VR lab accessible on the Steam platform. Excited to see how their experiments in VR can inform and help us rethink education #EDU214
There are some exciting applications for using VR + AR in the classroom to more fully immerse students in their learning environments, practice soft skills, and block out distractions to help those who struggle with ADHD #EDU214