Dig & Steal an Egg is LIVE! 🥚⛏️
Dig eggs out of the dirt, escape the zone guardians, hatch pets and grow your pen.
Solo dev, day 1. Would love your feedback!
https://t.co/6uhOObksf4
I've been building a Roblox game solo, and it launches tomorrow ⛏️🥚
Dig eggs out of the dirt, outrun the zone guardian, hatch pets, and build your pen.
Dig & Steal an Egg — out tomorrow.
#RobloxDev#Roblox#indiedev#solodev
Dig & Steal an Egg is LIVE! 🥚⛏️
Dig eggs out of the dirt, escape the zone guardians, hatch pets and grow your pen.
Solo dev, day 1. Would love your feedback!
(*As this was translated into Korean, the phrasing may sound slightly unnatural.)
Hello. I have recently received many comments noting the similarity between my work and the game "Break and Steal an Egg." I will make improvements and do better in the future. I apologize.
@monkisrok (*Translated from Korean, so it may sound slightly unnatural.)
Thank you for the comments! This game was inspired by Steal an Egg and Break and Steal an Egg, especially the latter's probability-increase system and UX. I apologize for any inconvenience and will keep improving.
@Errric_Wrath (*Translated from Korean, so it may sound slightly unnatural.)
Thank you for the comments! This game was inspired by Steal an Egg and Break and Steal an Egg, especially the latter's probability-increase system and UX. I apologize for any inconvenience and will keep improving.
@realrran (*Translated from Korean, so it may sound slightly unnatural.)
Thank you for the comments! This game was inspired by Steal an Egg and Break and Steal an Egg, especially the latter's probability-increase system and UX. I apologize for any inconvenience and will keep improving.
@DerrorGames (*Translated from Korean, so it may sound slightly unnatural.)
Thank you for the comments! This game was inspired by Steal an Egg and Break and Steal an Egg, especially the latter's probability-increase system and UX. I apologize for any inconvenience and will keep improving.