This is still such a crazy metric to me, and it's one I've been trying to wrap my head around for a long while now.. I'd love to get some answers to a few questions if you'd be so kind @GearboxOfficial
1: Where's 90% of these players if they're not on Steam
2: What are you defining as "active" - just logging in?
3: If this is what Borderlands 2 looks like, what does BL3 look like in comparison?
4: IF this is what Borderlands 2 looks like, why does the publisher not see any value in continuing support for it?
I can't think of many games holding this many players, and this number to me at least, is a clear sign that there is still money to be made on this game. Is that wrong? Is it a bad take?
I don't want any toxic conversation over this, I just want to get a glimpse into the method behind the madness, because if this count was ever true to begin with, I don't see why you wouldn't want to capitalize off of it, right?
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