@DartsEnthusiast It really does bring back a lot of interest for me in the game. I really enjoy that I can actually lose against a cpu even when I actually try to win
🌏Masters of Alius
In general Inazuma Eleven 2 has always been my favourite and simply holds the most nostalgia for me. Especially when I was a kid they were so mysterious and cool.
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#InazumaEleven
@gamerturk95 I would love to see coverage focused on story/lore. Learning more about the world and the stories it holds is generally what I prefer to watch.
@gamerturk95@BandaiNamcoUS Would be pretty nice for people in the US and to get more eyes on the new game. I myself am hoping more for an English release in Europe as I unfortunately don't speak German😅
@gamerturk95 It really does lack the energy. I suppose it did cause me to focus more on what was being shown than what was being said. Now I also finally realised that the currency is still written as col in the UI while they use cor in the story trailer...
@ColgateVT It's going to take a while till they get there. Especially with them resetting the counter to 0 with Star Fox 0 and now they are Finally back at Star Fox (1).
@OwnStudio_ While I love Inazuma Eleven, I generally only really care about the singleplayer content like the story. I'm not super into building the ultimate team and such
@DartsEnthusiast Yeah definitely a bit annoying. Removing release year is probably the better option instead of moving the game's release year up a year at the end of every year
@DartsEnthusiast It's an interesting choice to keep the topics under wraps. Like there isn't much to choose from as a whole. The only thing I see it doing is keeping a secret which games won't be talked about.
@yaekiachu I'm very excited for this game. I especially love that no prior knowledge is really required. Fatal Bullet was one of my favourite games SAO due to being able to experience your own adventure in the SAO universe instead of playing as Kirito.