@KaiKai2492 Yea Septimont is just a sub reigon of Rinacita.
It does have its own story at first, but then quickly merges with the events of the first portion of Rinacita. You'll really enjoy it i think!
@eternalrll But this is misinfo. RL already uses a seperate MODIFIED Network and Physics Engine from UE3
They are porting both of those when switching to Ue6.
Meaning more demanding graphics..but the same old network.
If we see performance improvements. It'll because of investment Not ue6
@nenbtw@CorelliTV Fps and load times are gonna be the same if not worse cause of more demanding graphics.
They are NOT at this time switching to ue6 networking software. Only porting their existing one over better visuals.
@nenbtw@CorelliTV 1. No, Pysonix uses a completley seperate network system from Ue3...and they are porting that same one to Ue5...meaning all an engine switch will do is cause more demanding load times cause improved assets
2. They will be porting the same physics aswell...
@RocketLabs3 RL and FN are likely using an early access modified engine. Especially since epic owns it.
Its literally Ue6's FIRST GAME.
Public use will be multiple years later.
I wish people knew what they was talking bout
@koifishtea7 Obviously there are the item mergers but how does it hurt Rocket league if they decide to add more creative maps?
Or add more customization for drivable cars in RL?
@koifishtea7 Tim Sweenys most recent article post basically said they were moving away from meta as MAIN focus Esp since said they are movin AWAY frm Uefn
I view it as no worse as what roblox started back in '06
Assuming its just a hub launcher where you can choose which game it'll be fine
@uspusss@itspaikon U showed your exploration progress so surely you would know that there was more to the quest than just flying around
Also the reason EXPL. quests are simpler in wuwa is because they dont need to do alot, the MSQs fill in all the boxes for world building and quality presentation
@Nevee_RL But its going to be a rocket league/FN inspired version even if they just call it Ue6..
Not to mention they are porting the game. Not making a new game lol.
Ue6 wont go public for OTHER games till later
Ue3 is so limited than even an uncertain change like this will be better
@soh_toa Last but not least wuwa is only half as many patches as Genshin. So by the time we hit there it wouldnt suprise me if their are plenty of unique vast exploration quests
@soh_toa Then there is lahai roi which takes this further. Lahai roi exploration quests completley update the map and change multiple interactable areas outside of the map changes from main story quests or regular exploring. Lahai roi took what they learned from rinacita and doubled it
@KiriBuilds Ue3 has prevented so many features we have wanted added for years though. This way they dont have to alienate the PC and console versions of the game
The input delay, packet bursts, queue times, creation maps will all see major overhaul.
As for graphics I understand concern tho
@arkbigfanjp 1. Cyberpunk is higher rated on Imdb (yknow because no one likes MAL)
2. Won aoty
3. Tied to an IP with a video game and a table top game with arguably an even bigger demographic than Fate
4. Cyberpunk Edgerunners was only one season, also much more recent
So yea Cyberpunk>๐คก
@chromat1cfire As a MHA fan I admit SL had higher peaks
But I find S8 overall more consistent prod than SL s2 Cause SL had some real lows during non prio
Havin to create a yearly product with a minimum bar + complex designs (mha arguably has top 5 most complex AD sheet in anime) is impressive
@cawcawTV A big part is because the mha fandom has been healing since the end of the manga version.
All the weirdos left while our reputation improved.
Along with the animes reputation inproving
The weirdos migrating to gachiakuta and idk...dandadan maybe
@Lethamyr_RL I know U made recent vids on the depressing state of rocket league But I def feel like we might spoken soon
Ever since the boose indicator on nameplate update I feel like they have slowly been creeping up to something big with these More and more small changes that feel planned
@KatarinaNoKami Meanwhile kuro didint have nearly as much experience going into wuwa. Barley a couple years of experience on Ue4.
Wuwa company was also a tiny rundown building not even close to the monopoly that is hoyo