Boss Fish tip:
Your progress doesn't reset between encounters. If you don't catch it on the first try, you can come back later and pick up where you left off.
No need to rush. Hunt it at your own pace ๐ฃ
Cost to summon: S-rank fish + 1,000 gold
The Salt Awakening is in full swing ๐
34,516 players have collected Salt Rocks and are competing for the rare NFTs ๐ชโณ
Which NFTs are you grinding for this chapter?
I can't remember a time that hasn't felt like 'survival mode' for Sunflower Land - keep building & improving.
Each month I'm awaiting a downturn in activity, game quality, community or volume.
This has been going on for 5 years ๐ Instead the game keeps getting better and more popular.
The team is preparing our 2 year roadmap for upcoming farming mechanics at Sunflower Land ๐
Each year is getting bigger and better ๐ฉโ๐พ๐
What would you like to see?
Some huge updates for collectors are now live!
1. Quick drag and drop
2. Pixel perfect adjustments
Roll up your sleeves and begin decorating Bumpkins๐ฉโ๐จ
I went through our infrastructure bills recently. To date, we've spent over $10K AUD on the community API endpoint usage.
There is so much more value that has been generated for the community by all the tools that have been built on top of this.
Most games don't realise how valuable it is to open up your systems and give power to the players to build what they want.
A lot of the pieces of the puzzle are coming together for Sunflower Land.
In-game marketplace, AI portal building, UGC tokenised experiments + a vibrant and resilient in-game economy.
Can you guess what the team are cooking up?
We are working on some better onboarding + conversion mechanics for Sunflower Land. These include:
1. A better starter pack (coins included ๐ช)
2. Fake one-time marketplace listing (show them how to buy in a tutorial style) ๐ค
3. VIP Trial ๐
The game has incredible retention stats. Our goal now is to move more players into the economic/contributing side of the game ๐ช