The revenue from virtual worlds could approach $400 billion by 2025.
The global gaming market at 16% CAGR in the next 5 years, from $175B in 2020 to $365B by 2025.
AR & VR markets will grow at a 59% CAGR in the next five years, from $3B to $28B in 2025. https://t.co/BGr8sItQzh