I watched @vengeful_vadam's latest uncut video and he mentions a cut "scarab ram" sequence and thought I give it a shot to make it, currently on first pass for the animation.
When i'm bored i open a black canvas and draw what i'm 99% sure a halo ring would look like if you approached it in real life and then i understand why everyone in halo is always Tweaking
“Enemy mechs in the spaceport! Whatever those mechs are, they have NullSig systems”
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Just a little something I made to show off the Uziel that the talented @Wolves_Game team cooked up for Wave 3!
The Branching Sickness Quartly update is here! Head over to our discord to get the latest on everything the team has been working on the past three months!
https://t.co/inVQ4kT5jE
The Branching Sickness Quartly update is here! Head over to our discord to get the latest on everything the team has been working on the past three months!
https://t.co/inVQ4kT5jE
While I said I was going to get back to working on the animation on the weekend I couldn't exactly peel myself away from the scarab, so here's my redo of the scarabs firing animation.
I watched @vengeful_vadam's latest uncut video and he mentions a cut "scarab ram" sequence and thought I give it a shot to make it, currently on first pass for the animation.
I've interpreted the 'leap' as a jump from the original outline. My only other thought is that it's meant to jump down from the cliff and land on the other scarab, but that would make them both pretty close together.
Any feedback or wanted changes are welcome!
Over a year of work went into the planning and execution of this next announcement. We hope you all enjoy what we have in store. Premiere is tomorrow at 7:00PM Eastern. This is a big one don't miss it!
https://t.co/yz5DCXt1hD