From 32 input images to real-time flight through @nvidia's Voyager headquarters.
Trained on NVIDIA Blackwell GPUs, Atlas uses these images as 3D spatial context to generate new views, letting you explore with pixel-perfect camera control.
Take a look around.
Atlas beta access is rolling out to users, some ideas for API developers
- give Astra "eyes" in Blender, let it place and render new camera views with Atlas
- 3D reconstruction (this video uses 9 image inputs of my studio to make a scene, any Zillow apartment works)
- graybox-to-world, use depth inputs and generate multi-view renders of a scene
Excited to share our newest model, Atlas!
It offers native camera control, has both native 2D & 3D outputs, and marks a significant step towards 4D maneuvering in world generation.
Introducing Atlas:
The world's first multimodal world model that generates image and video frames with pixel-perfect camera control and reconstructs them in 3D.
Model the world, move the camera, and simulate space & time.
Introducing Atlas:
The world's first multimodal world model that generates image and video frames with pixel-perfect camera control and reconstructs them in 3D.
Model the world, move the camera, and simulate space & time.