https://t.co/iO7drmrNmQ Now with a couple MVMs under their belt this dream team creates an absolute humdinger. It's so good go look at it and rate it many stars and give it love and attention its so good fr @Kaikairos@Zephyr_zzt
https://t.co/r12UXWwSQS
12 Newly published worlds including 4 from this year covering arcade jams, deck builders, and a project dump for a remastering of an older title
Been watching 90's conference talks about the internet lately, and ended up at a few similar presentations about AI recently. Huge tonal shift. Yesterday's futurists were all about the carrot, but today's are all about the stick. We're past tech utopianism and into tech sadism.
Starting a little devlog for ZZT stuff. I'll probably write a bit about animation and puzzle design next time, but I just wanted to organize some thoughts first.
https://t.co/rIOQDV7IDD
.@MitchellZemil and I went all out with season 2! It's the same general format but we got ambitious and really shook things up a bit with some of these episodes. We covered some fascinating stuff no other show would ever look at. Please look forward to it!
This isn't a prank, it's listed on EGS. It seems to be a DOSBox wrapper around zzt.exe
Of course, you could always try one of the modern ports of the engine (like Zeta or ClassicZoo) and play some fun ZZT worlds, both the original and the huge library of fanmade worlds.
seeing indie devs posting vids of character controllers that can: wall jump, grappling hook, grind,triple jump, hoverboard, skateboard, teleport, web sling, fly, and other fantasy traversals
but seemingly not understanding that once you can do those, your worlds have to be HUGE
Schedule for the week of Feb. 5th:
Fri 6pm PDT / 9pm EDT / 01:00 UTC
Ezanya Remastered
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Sat Noon PDT / 3pm EDT / 19:00 UTC
Bonus stream! Jill of the Jungle w/ guest Anna Anthropy
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Sun Noon PDT / 3pm EDT / 19:00 UTC
4 Unpreserved ZZT worlds by authors with 1 release