Actually finding this material was really nice because it includes the assets that were used in the Digimon World 3 materials like ads and posters, not just the screenshots, but even the Digimon model renders that were used
I was randomly looking at Digimon in the Web Archive when I found the E3 2002 Press CD from Bandai, and in their files for Digimon World 3, I finally found the source for those World 3-related images, which feature the unused map in the files and World 2 assets.
https://t.co/DX40e3M6MT
Maybe my memory is failing me, but I don’t think I’ve ever seen this Digimon New Century trailer before. Am I the only one?
#Digimon#DigimonNewCentury
1K LIKES ACHIEVED! So as promised-
Introducing:
ADVENTURE MODE
A "Roguelike" mode where players build up their Rental Partners in order to beat 100 enemies!
At the end, choose between keeping the Rental Digimon¹ or picking a Box of Leader Cartridges²!
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@Fairi_digimon92 Even though Ghost Game isn't a story-driven anime, I personally consider it one of the best in its own way. It portrays Digimon differently from the other seasons and makes much greater use of information from their official profiles, even if it doesn't always follow them perfect
Unfortunately, I'm doing all of this with the help of AI, since I have very little knowledge in this area—especially when it comes to arcade hardware. Still, I'm making steady progress.
I decided I might start posting occasional updates about my Wikimon-related projects.
I've already finished creating the images from the Digimon Encounters models. Right now I'm working on the models from Digimon Soul Chasers (S4).
At the same time, I'm also working on Digimon X Arena. I've managed to extract almost all of the textures, but there are still a few issues to solve. Some textures are still black and white, and others have artifacts. I'm slowly figuring it out.