Quick FAQ post for comments I see often in relation to the Android port and save data!
https://t.co/Gkoylt1rQx
There may or may not also be a teaser at the end...๐
Absolutely blown away by the response to the trailer! I didn't expect it to get even nearly the reach it has!๐
Thanks for giving it a look, and by doing so, letting me know there's interest in it!
I've ported back a few much needed bugfixes and additions from the upcoming version for a small quick patch while I continue cooking!
https://t.co/dtqFKsr9dI
Now featuring kitchen noises!
@Furr_4Nothing I do plan on fixing it eventually, but I've pushed it back for now to focus on developing the rest of the game before porting it over again.๐ซ
Streamers? Content creation? Go at it!
The streamer's edition of the game is now available for EVERYONE!
https://t.co/EdLITC9mMb
(with a few bugfixes!)
We're doing a Q&A... thing! (after asking around!)
So, ask anything! Lore? Mechanics? How much in damages was caused in the kitchen last night at 2 AM? ๐ซ Ask away!
We'll let this run for a while, and if there's enough, there'll be a video with them!
https://t.co/uBQYXNB6Rf
@tralala372963 Weird, through all the tests that we did, the saves worked correctly. I'll look into that for the future!
Also, there's more content being worked on for during the night ๐ซ
Thinking about reducing the night length.
8 and a half minutes is more like the original (at almost 9!), but 6 minutes (like all the other games) feels better to play.
Problem is, everything is already balanced around 8 and a half minute nights...