After five years, Lattice is winding down.
Redstone shuts down May 15, 2026 (23:59 UTC). If you have funds on Redstone, withdraw before then — especially anything held in contracts like Uniswap pools. After shutdown we'll deploy an L1 withdrawal contract for EOA balances, but funds in contracts won't be recoverable that way. Bridges in reply.
We started Lattice in 2021 to build Autonomous Worlds: virtual worlds with unchangeable onchain physics and deep player programmability on top. To make that possible, we built MUD, Redstone, Quarry, and Dozer.
We never managed to turn it into a sustainable business. By early 2025 runway was getting shorter.
Rather than wind down quietly, we spent the remainder on one final push: DUST (@dust_org), the autonomous world we'd always envisioned. Players built marketplaces, cities, transportation systems, even a newspaper. It validated our thesis about emergence, but it didn't reach the scale to sustain a business, and we didn't have conviction that raising VC was the right path.
What happens next:
- DUST has migrated to the DUST Chain (hosted by @conduitxyz, supported by the @Optimism Foundation). Same speed, same cost. Team members continue working on DUST and autonomous worlds through 0xPARC.
- MUD is feature complete, OpenZeppelin-audited, fully open source. The migration tool that moves entire worlds between chains is available to any MUD project.
- Quarry (Wiresaw, 7ms confirmations) and Dozer (high-performance MUD indexer) are now open source.
- Redstone shuts down May 15. Withdraw your funds.
Thank you to 0xPARC, the Ethereum Foundation, the Optimism Foundation, CCP Games, the Dark Forest team, and the early backers who believed in us. To everyone who built on MUD, used Redstone, or played zkDungeon, OPCraft, Sky Strife, or DUST. And to the team. Full credits in the post linked below.
If you were part of this in any way, thank you.
Ludens & Alvarius
The EF, folks like Leo Sprueth and the founder success and application support teams, have been incredibly helpful. They’ve made vital connections, and supported every reasonable ask I’ve made to them. They’ve made it a point to support those working on new categories that aren’t already established in Ethereum.
reached level 2. Built a furnace. Crafted my first iron bar on chain. market value around 0.43. Now getting your goods to market is a big challenge as the markets are spread out in the world. DustyText is a open source text based MUD engine for the onchain world @Dust_Org.
Cool text animation. Farming should be fun, and at harvest you get to reap all that you have sowed. Tried to reflect that in the open source text based engine. 100% onchain demo play now via github link. for 3D play @dust_org
The first Virtual World Assets are coming to life
1:1 reserves of virtual natural resources backing liquid assets
A glimpse into the future, provided by @bitly_exchange
To bootstrap an autonomous world:
First, optimize for stability so the world grows
Then, optimize for neutrality so it doesn’t collapse under the weight of control
Network security can be compared to economic balance and sustainability. It's key for the game to grow and for players to feel safe investing into it.
A balanced sustainable economy can drive the growth of the game "network" therefore it's valuable to pay for economic balance.
Slowly, @Dust_Org is turning into a multi-polar world.
There are now 3 currencies and parties settling the world: $pesos, $raid, and $forge.
We are speedrunning civilization.
With this open source engine/client, im channeling my youth playing gemstone 4, an epic 90’s text MUD, one of the first MMORPGs ever created. The @Dust_Org team has created a timeless and open world. It costs some ETH dust to play as it is all onchain. Fork it, reskin it.