Hi I have a ko-fi which is .. known but there’s a very serious reason as to why . I’d appricate it if you can stop and read and possibly help me out . It’s extremely serious , if I get too anxious to keep this up I’ll delete it due to fears .
https://t.co/6UgV8Vd1kP
Hey guys! The Calling All Villains pilot premiere Magma is LIVE NOW! Available from Oct 1st - 30th! Come join us, walk the read carpet and have a fun time!
Link to Art Jam: https://t.co/Lff0yJ8Ubr
#CallingAllVillains#CAV#Zamination#MrPuzzles#MrWPNZ#Magma
DEADLIGHT is out now on VRChat!
Co-op survival horror for up to 12 players
Try to escape with your friends
Not all of them will make it
Tag who you're leaving behind 👻
Our entry for @VRChat Spookality 2026
https://t.co/s5wzFTZWSG
#VRChat#Spookality2026#VRChat_world紹介
Hey guys! The Calling All Villains pilot premiere Magma is LIVE NOW! Available from Oct 1st - 30th! Come join us, walk the read carpet and have a fun time!
Link to Art Jam: https://t.co/Lff0yJ8Ubr
#CallingAllVillains#CAV#Zamination#MrPuzzles#MrWPNZ#Magma
Index to Steam frame for vrchat: first impressions after 4 hrs in vrchat.
Operating a new overlay was frustrating - it’s different enough from index that you feel like you’re having to learn something new
You have to click both inside triggers to enable the laser mode when pulling up the steam overlay - this took me a very frustrating amount of time to figure out and feels like a totally unnecessary addition.
Steam overlay would sometimes not go away and you had to play a game of “click the overlay button on other controllers” to try and get it to go away
Overlay keyboard still sucks - no improvement. Xsoverlay still required for any productive typing
Not having the headset even recognize in the lighthouse environment is such a huge upset - steam has such an opportunity here to sync the playspace of steam vr devices the way index does with a wireless headset with just a few IR emitters in the faceplate. Why they didn’t do this is absurd.
Without lighthouse recognition, it makes no sense why I wouldn’t just buy a prismXR router and a quest 3 at this point - I’m going to have to strap a tracker to the headset anyways, I might as well do it to a headset I didn’t pay $1500 for.
The controller hand “base resting” pose is 1:1 accurate. Sadly this means that if you want to close your hand in VR you have to click every single button with all your fingers. Otherwise only your ring and pinky finger can close all the way
Battery life wasn’t impressive - 2 hours and I was having to sit down and tether for power. Recommend a belt mounted battery pack.
Face interface was sweaty from just sitting - can’t imagine physical activity - mask doesn’t breathe at all and this thing does generate heat
Audio died completely at one point - had to restart the device entirely to fix.
I can hear the fans as well which is new and ruins the immersion every time I hear them stop or start.
At the end of the day it just feels like an over priced quest 3 woth battery strap - with less features.