I am excited to announce that CONTAINMENT is now available for purchase on Steam! Thanks to everyone who supported the project and helped improve the game! Please check it out at the following link!
#madewithunity#indiedev#arcade#steam#videogame
https://t.co/1o0UyURjRl
I'm letting go of Shader Forge in order to focus on future projects! This means I'm making it free, as well as releasing the source code. Info & links in this thread!
I am excited to announce that CONTAINMENT is now available for purchase on Steam! Thanks to everyone who supported the project and helped improve the game! Please check it out at the following link!
#madewithunity#indiedev#arcade#steam#videogame
https://t.co/1o0UyURjRl
I am excited to announce that CONTAINMENT is now available for purchase on Steam! Thanks to everyone who supported the project and helped improve the game! Please check it out at the following link!
#madewithunity#indiedev#arcade#steam#videogame
https://t.co/jC4fkSTQxC
I am excited to announce that CONTAINMENT is now available for purchase on Steam! Thanks to everyone who supported the project and helped improve the game! Please check it out at the following link!
https://t.co/1o0UyURjRl
Getting ready to publish @_Containment on @steam_games finally! The store page will go live in a few days time! Here is the new trailer for the game!
https://t.co/TVSraxaLda
I finally got done with the writing for chapter 8, and am starting to code. It should take me about 4-5 days to finish coding, and publish it on Google Play. For iOS, it will probably be a day or so later, after Apple is done verifying the update.