This week's challenge is a Puzzle/Stealth game set in the underworld which sound fun and interesting. I'm going to brainstorm a few ideas as always then post what I come up with 💀
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A western fighting game immediately got me thinking of big saloon bar fights. I thought it would be funny to use environmental objects as extra attacks like sliding someone across the bar 🤠
The spaceship can preview different planets and travel to the desired one, all the resources will also be affected by traveling. I may expand on this project more at some point🚀
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After a couple different ideas I have landed on something like this, never leaving your spaceship you instead talk to people through the monitors and go to various planets for resources.🚀
Decided that I'm going to try and bring a new concept to life every week or so. After spinning for a genre, theme and an extra challenge this is what I need to design this week 😁
Let me know of anything I should add in for next time.
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After taking a break, I am back and have started experimenting with splitting rooms into parts so the environment can be more easily constructed 😄
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