I don't normally do 2 giveaways at the same time but why not?! This is one for a Titanic M-14 Prototype!🙂
To enter:
1. Like and Retweet this post.
2. Follow me on Twitter.
3. Comment your Roblox user name.
Contest ends Saturday, February 15th at 3pm PT - and the randomly-selected winner will be announced that day!
Good luck and please help spread the word!
Let's go with 3 fun giveaways at the same time! This is one for a Titanic Nyan Cat! 🙂
To enter:
1. Like and Retweet this post.
2. Follow me on Twitter.
3. Comment your Roblox user name.
Contest ends Sunday, February 16th at 3pm PT - and the randomly-selected winner will be announced that day!
Good luck and please help spread the word!
Let's run that one back again! Time for another TITANIC giveaway for one Titanic Grinch Cat! Contest runs for 24 hours only... so hurry up and enter!
To enter:
1. Like and Retweet this post.
2. Follow me on Twitter.
3. Comment your Roblox user name.
Contest ends tomorrow - Friday, December 27th at 4pm PT - and the randomly-selected winner will be announced that day!
Good luck and please help spread the word!
Let's do another giveaway! This one is for the *code* from this plush (not the plush), so anyone anywhere can enter for free! You can hatch the code (and I'll sign it if you want). Or I can hatch it for you if you prefer. I think it'll be a huge dino cat 🙂
To enter:
1. Like and Retweet this post.
2. Follow me on Twitter.
Contest ends tomorrow - Sunday, December 8th at 3:00pm PT - and the randomly-selected winner will be announced that day!
Good luck and please help spread the word!
@MrNightfoxx@BuildIntoGames i work in the tech industry, the excuses for testing & not having time are exactly that, excuses. For the amount of money that @BuildIntoGames brings in, they could easily hire QA people, or crowdsource via the community.
The more you excuse them, the worse the greed will get.
@MrNightfoxx Rather than justifying the actions of greedy game developers, it would be great for you & other Influencers to take a stand on behalf of players affected by these types of changes.
@BuildIntoGames effectively burned money by nullifying people’s purchases in-game