How to Crab to Zero 1.0 version release🎉
https://t.co/5m0STO07CP
new content:
- 12 updated or brand new levels
- rewind option
- bug fixes and quality-of-life changes
- cutscenes for the ending
- new graphics, animations, music and sounds
- web-version of the game
#indiegame
Well this was our first #GMTK
we didn't get everything done in those four days, but it was fun!
game about a robot crab solving puzzles with numbers and boxes: https://t.co/5m0STO07CP
*For level 4 read the description 👀
#gamedev#indiegame
what's new:
- new "tactic" mode: unset card remains in hand for one additional turn
- 8 ending medals for tactic mode, with their own musical themes
- updated background with floating fish and jellyfish
- new music
- air bubble effects
- updated balance
- menu with settings
we're together with @kartonnnyi entry in Ludum Dare 57 and made a new game about building an underwater city - Podvodsk -
place tetris-form buildings next to each other using their effects to achieve as much depth as possible
https://t.co/PA5fevtw0G
Loop Hero get 3 nomination at #DICEAwards !
🐸Strategy/Simulation Game of the Year
🐸Outstanding Achievement for an Independent Game
🐸Outstanding Achievement in Game Design
it's great honor for us, thanks @Official_AIAS
We're pleased to announce the nominees for our 25th Annual #DICEAwards! 59 games received nominations this year, led by Ratchet & Clank: Rift Apart with 9, Deathloop with 8, 6 for Inscryption and It Takes Two, and Returnal with 5. Full list of nominees: https://t.co/Vg7fFGR5cx