@UndeadDuelist For fieldspell, heres the funny solution
Take Hypnagogia and change it to "any field spell". Give yourself Delta and Zombie World to your opponent. Pray they ain't on a deck that requires a field spell. Is it broken? This game created maliss and ryzeal mitsu, so idc about balance
@TrevorAllenMD My first interaction with YGO was SpeedRunning Forbidden Memories, so I was excited when Konami made a deck based on old vanillas that exist in that game, some are actually used in the speedrun (TwinHeaded is vital for the run)
My actual fav's either Mekk-Knights or Tellars :)
@KillerKeeWee I could post the entirety of the World Legacy archetypes, every Orcust and Mekk-Knight is a work of art from concept to it's implementation. But for this I'll go with my 2 favourite decks, visually speaking. Tellarknights and Constellars.
Namco doesn't deserve the free advertising they get from creators. Devs need to realize that the game is nothing without it's players, creators, commentators and tournaments. I think I'll wait for tekken 8. Maybe they'll get a clue on how to handle rolling out content by then.
@Basuka93 they went after jump over setups because akuma existed, these always existed for nina, hell she prob still has the crossover qcf4,2 that she can do out in the open
it's time to get together and take a stance. #FixTF2 June 3rd! Get ready to put the issue at hand in the spotlight. ENOUGH IS ENOUGH! Learn more at: https://t.co/r1DnhTxBcC
#SaveTF2
@DodyTheFirst@House_of_Champs new fiendsmith archetype (ocg only) works out of Light Fiends for their links and fusions and whatnot. White Duston not only is the only Light Fiend Normal monster in the whole game but hes also low enough level to be a target for Unexpected Dai
This funny interaction is still in the game
After being hit by Alisa's first hit of df1,1 (3LP,LP) you are able to crouch as soon as the move connects, however if you block it then there's a noticeable delay.
You can launch Alisa in between both hits this way
#t8_report
@FreeChiefJ The game checks your hp at the end of the round to determine if its a perfect, ko or great, not if you got hit. This was already possible in previous games but you'd only see this happening if you played Lei or Yoshi (or i guess eliza in 7)