Heads up! Won’t be commentating anymore. And yes, I have been porking Joe’s ex-wife. Much love to the CDL and the scene. Busting down nearly every single night. Down to come back whenever! But yeah just digging her out regularly and loudly. Locking the thread, have a great night!
A team Wendy used by a Russian;
"During a mission, an operator took four hits to the helmet from 9x19 BP rounds at a distance of 5-7 meters.
Despite this, the operator’s head remained unharmed.
The operator only felt two of the impacts. He did not even notice the others"
I’ve played this game for around 10 years and have streamed for 6+.
Tarkov is a game like no other I’ve played. I came from the early days of Rust and Arma 2 Day Z, I grew up playing survival shooters from the very beginning so I’d like to share my thoughts on the current state of the game and maybe some solutions to the problems we’re currently facing but hey I’m a streamer so take it with a grain of salt. Also I’m going to mainly focus on PVP and SEASONAL since these are my preferred game modes.
Tarkov we can all agree is in a pretty rough state right now. The negatives seem to be outweighing the positives so lemme throw some examples I think we can agree on : Cheaters, De Sync, Server Issues, Optimization, Economy and so forth. Seasons I think are a great idea but I want to ask @nikgeneburn what he expected the player distribution to be before releasing seasons because I think he expected much higher as he prefers PVP.
Let’s jump into my first issue with Seasons: Incentive. So as we understand there is a special Kord Breach task line that unlocks limited time gear for playing seasons which is perfect and gets people onboard seasons but what comes after that? What other incentive is there besides achievements? We’re already seeing Seasons start to fall off the first month as most people are finishing the Kord Bread task line. This season is supposed to last 5-6 months. Most people I’ve talked to already finished the task line and hop back on main game to focus on other grinds. This seems like a “streamer problem” but think for a second as to why you would continue to play seasons when you unlocked the limited time content. This leads me to my second issue
Economy. The Tarkov economy in my opinion is in the worst state I’ve ever seen in my whole 10 years playing this game. If you want to grind money the most effective method right now is to either play Ice Breaker or roam streets and pick up hideout items. I hate to say it but there is no thrill in looting most of the time outside of finding a Marked Key, Bitcoin and maybe a LedX. It’s a chore wanting to grind an ending or even the new seasonal achievement. There needs to be a different Rarity in the game similar to ABI and Delta Force where each classification of item ( Medical, Industrial, Weapon, Food, Clothing ) all have items that have insane value for example : A “Crashed Drone” with sensitive data which could be sold for crazy money or Bartered for end game gear, or even a “Broken Gun Prototype” that can again be sold for insane amounts of cash or used to Barter gear. You get the idea. This would make every map in tarkov viable as every Box, Duffle, Jacket and so on could have items worth crazy amounts. This brings me to my next topic,
Lightkeeper. Please make lightkeeper an actual trader who incentivizes the late game grind. IMO he should have his own tab when unlocked just like every other trader and have barters for dog tags or even the special items I was talking about above for special gear, this gear rotates every reset and is never the same. He should also have dailies just like other trader. Lightkeeper is the mastermind behind it all, he needs to be more important and impact Tarkov like he does in the lore. Next I wanna talk about the overall
State of PVP. In my honest opinion I don’t think PVP is that great at the moment. Of course it still has its highs but most of the time even winning feels like a loss. Rubber banding is crazy at the moment making fights feel inconsistent, players on high ping seem to have a massive advantage when playing aggressive and groups got a massive buff with shared tasks making solo play dreadful. In all honesty I don’t know what to improve here besides hoping servers become more stable and favor those with lower ping. Solo play will always be a disadvantage so this won’t change and same goes to Ratting. I feel as if more people have adapted to Ratting as you can’t overcome these issues and I don’t blame them.
We planned to save this announcement for the @FPSGamesShow, but we don't want the hype to get out of control, so...
WARDOGS Closed Beta. Starting September 3rd.
This is a REAL test. Come break things.
HUGE announcement still to come at the @FPSGamesShow. We'll see you there 💰
PSA has the daylight bright version of the Eotech VUDU 1-10 in stock, and on DEEP discount, clearance pricing!
Yeah that's below dealer cost
PSA link: https://t.co/uXMIdB1M6y
The De-Sync is such an issue with seasons, this is by far one of the worst deaths I've ever had. Wtf is happening. I was able to pull out my heal menu and choose my chest into death?!?!?
( The guy is head glitching on stairs and kills me LMFAO )
#escapefromtarkov@bstategames