When you parallel play with someone but it becomes 2 hours of you trying not to have a panic attack over the game theyβre playing and you get emotionally attached to characters you met 15 minutes ago only for half of them to get unalived π«ͺπ«ͺπ«ͺ
@valawakened If an uncomfortable conversation causes someone to walk away instead of trying to overcome it and solve it together, then the relationship wasnβt going to work anyways.