✨Release Date Announcement✨
Henry Halfhead comes to Steam, EGS, PS5 and Switch on:
👁️September 16, 2025 👁️
👃
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quick experiment to recreate the #LiquidGlass effect from the new #Apple@iOS in #Unity.
I generate a round box SDF, then using the screen space derivative and some trigonometry i calculate a "good enough" 3d normal to do some reflecting and refracting of the scene behind
Hey #PitchYaGame Meet our Halfhead!
👁️ 👃 👁️
Henry is merely half a head, yet has the ability to become any object within their reach. Follow Henry through their not-so-ordinary everyday life.
Play Baby-Henry in the brand new demo on Steam now! 👶
https://t.co/XQqe8r2rVI
I wrote a technical analysis of how games handle the rendering and physic of dynamic holes in games.
I also showcase my depth-masking approach for the "Abyss Item" in Ultimate Godspeed by @NinokoStudio#GameDev#Shaders#TechArt#Unity3D#IndieDev
https://t.co/rEiI0thYDn
🚨The first 30 Racers are confirmed🏁🚨
I saw smash bros has 80+ Chars?! 😳😱
That’s a lot a lot! Maybe I will limit myself to 50 chars since I’m working solo on the game but there are just too many awesome Indiegames 😱😍
My game sold 1608 units so far, got 128 reviews (99% positive) and took ~650h to make. I wrote a little post-mortem with more statistics and learnings about wishlist, community building, marketing, how I identified a key theft and more: https://t.co/pf9i9FTb0Z
#gamedev#indiedev
Throwback to @AMazeFest 2024: It was an honour to be a part of this year's jury. Thank you so much for having us.
Congrats to all the nominees and winners! It was a privilege to play your games.
Thank you Tatjana for being an amazing sister and documenting our stay.
✨OUT NOW✨
Our party racing game Ultimate Godspeed just launched into Steam!🥳
It all started with a bachelor's thesis about four years ago. Our team put all their energy and creativity into this game. Please retweet 🔁 and help spread the word ❤️
GET IT NOW👇
https://t.co/9BTZYpyDTZ
🎮CONTENT CREATORS & #INDIEGAME STREAMERS🎮
For our Release, we're looking for creators who want to play our game three days earlier🥳🏎️
Register here: https://t.co/TlxHgBNGQi or email us at [email protected]
❤️You content creators mean a lot to us and we are very grateful for your work.❤️
For the last couple of weeks I worked on a 3D Earth app for the #AppleVisionPro in my day job. The development experience is still a bit rough, but it was really fun to get this working. I used @unity with @CesiumJS and the @Google Maps 3D Tiles API.
"Google Earth" comes to #VisionPro.
There have been several attempts to recreate the #Google Earth experience in #3D on PC VR, Quest and now on #Apple new #spatialcomputing platform.
Try it out right here 👉 https://t.co/pXPkyBe71q
@blizdliz@unity@CesiumJS@Google very cool!
does it crash too for you?
for me it somehow keeps filling up memory and the eventually crashes. i just lowered the tile resolution so it takes around 20min until crash which i think is acceptable for most user sessions