You can finally wishlist Hooked on Steam!!
Hooked is a casual, cozy, isometric fishing game inspired by titles like "A Short Hike," "Stardew Valley", and "Eastward" and I'm the solo developer behind it!❤️
https://t.co/UCFZcq9smb
#indiedev#gamedev#cozy#Steam#wishlist
@MacklinJustin@samyam_youtube@unity You might be able to add the sound effect yourself fairly easily. Try writing a script that subscribes to Application.logMessageReceived. Based on the LogType of the console message, you can trigger a sound effect for errors or warnings.
@UnityCodeMonkey That’s really cool! I'm working on Hooked (https://t.co/UCFZcq9smb). Although the Steam page hasn't been updated in a while to reflect the current state of the game, I’d love to hear any suggestions for improvements.😊
We are very excited to let you know that in early December, we will release the first trailer for the next Grand Theft Auto. We look forward to many more years of sharing these experiences with all of you.
Thank you,
Sam Houser
My official statement to @unity as a game developer using Unity for 10 years: I don't mind paying a fee. I appreciate your software and want to pay for it. But per install is insane because I don't trust your tracking. The opportunities for abuse is terrifying. Change it.
It's only been two weeks since the Steam page for Hooked, a casual and cozy isometric fishing game I'm working on, launched, and we've already passed 1000 wishlists!😊
Thank you so very much to all of you!❤️
Check out Hooked here: https://t.co/UCFZcq9smb
#indiedev#gamedev#cozy
@AdamJones So glad to hear you're excited about Hooked, Adam! My plan is to release it on Windows first. But, if the game's audience grows large enough, I'll definitely consider releasing on mobile.😊
Finally, a new devlog!! This one took sooo long to make.
Thank you for being patient and I hope you'll enjoy this one!❤️
https://t.co/A7Z6jB0GhW
#indiedev#gamedev#cozy
Every asset I created for 'Hooked' went through multiple iterations. Things never seem to look quite right on the first try! 😅
#indiedev#gamedev#pixelart
Everything is a process. I kept changing and reworking the birds from my game Hooked until they looked cute and fluffy, as I wanted. Do you like them?😊
https://t.co/A7Z6jB08so
#indiedev#gamedev