간단한 월드 홍보영상입니다. 적은 관심 부탁드립니다!! 이미 다녀가신 별빛들과, 다녀가실 모든 별빛들께 감사를 표합니다.
ワールドの簡単な紹介動画です。少しでも興味を持っていただけたら嬉しいです!
すでに訪れてくださった皆さま、そしてこれから訪れてくださる皆さまに、心より感謝いたします。
Here’s a short promotional video for the world. I’d be delighted if it caught even a little of your interest!
Thank you to everyone who has already visited—and to everyone who will visit in the future.😇
https://t.co/lABuNGMn9U
🎁 와루도 배경 무료 이벤트!
🗓️10월 23일 (금) 오후 2시 판매 예정인
신규 와루도 방송 배경 「💐화원 별채」입니다!
10월 23일 (금) 오후 1시까지 이 게시물을 리포스트하고 댓글을 남겨주시면 참여 완료!
추첨을 통해 3분께 무료로 드립니다!
🛒BOOTH : https://t.co/wldXQDgAfL
🛒에덴 월드 : https://t.co/0fn4LTXzYm
🛒브이크래프트 : https://t.co/ZsacPxMSBl
#Warudo #와루도 #버튜버 #VTuber #방송배경 #무료이벤트 #닐로툰
와 진짜 좋은 말이다
인생은 혼자임 날 구원해 줄 사람은 가족도 친구도 연인도 신도 아니고 나 자신뿐임 날 성장시킬 수 있는 것도 나뿐이고 날 망칠 수 있는 존재도 나밖에 없음
나에게 완전한 상처를 줄 수 있는 사람도, 날 위로해 줄 사람도 오직 나뿐이니까 나에게 잘해야 해
The VRChat native face tracking beta SDK has arrived! β
I've updated some of my add-on with experimental versions if you wish to provide feedback.
I will start updating all of my packages to the native SDK after it is part of the next main SDK release.
⬇ More info bellow ⬇
I am curently holding off on updating all of my packages to avoid confusion and learn how to make the switch as seemless as possible for everyone.
Here are the add-ons that are supported:
- Lapwing
- Marycia
- Shinano
- Milltina
- SiuSiu
- Chocolat
- Mamehinata
- Milfy
- Mayo
- Lumina
what does this update bring?
- MUCH reduced synced parameter requirements (only ~10bits max)
- your friends will see your face tracking more true to what you're seeing
- visemes shouldn't clip anymore
- better performance
important notes if you wish to provide feedback:
- You will need the face tracking beta SDK in your project
- Only the open beta version of VRChat will be able to display the beta face tracking
- Please switch to the beta branch of VRCFT on steam to be able to control the experimental face tracking
- Importing the experimental version will automatically switch your face tracking to the newer VRC systems if you are using the base prefab.
- If you are using a customised version I advise you copy the avatar descriptor component from the prefab and remplace the references of the head mesh and eye bones.
- Styling should remain the same, if you observe any anomalies or have geenral feedback, please reach out on Booth or Ko-Fi