HID Remapper now works with the Steam Controller! All inputs are usable, including the trackpads, touch sensors and accelerometer/gyro. Use it to play on the Switch or do anything else you can think of.
And just like that it is March!
That means it was time to finish off the OSAS project.
With the minimal design complete, the next few days will be spent printing off all the parts I need.
I have plans to make a coin slot add-on and also some side covers down the road.
Meet Open Palm!
An open source conversion kit for the Fanta Palm which replaces a number of parts including the stock analog sticks. Sanwa JLF sticks (with custom shafts) just like the real arcade!
Full conversion writeup and necessary models coming to GitHub soon.
Cool to see love for credit-card controllers at EVO!
Not here to take credit, just proud to have dropped the original FightCard last year.
7mm thin, USB-C, full PS mapping (Start, Select, etc.) classic 6-button style
15% off for EVO weekend 🔗
https://t.co/gQpqBxIZoN
#EVO
I've added two new USB Hub designs to the hardware repo.
Both of these connect directly to the RP2040 Advanced Breakout board and allow you either 2x USB or 4x USB to meet all your needs.
Check out the new ones here:
https://t.co/ZxlZJkPfaZ
https://t.co/d5HG0OU7KQ
The highly anticipated OSBMX v2 is live!
Check it out here on the hardware repo:
https://t.co/Lx4rczJJdQ
Please note that most v1 boards are still compatible but new boards will be added once they arrive from @JLCPCB .
Fully open source including STEP and .3MF files!
A massive thank you to @Layer_Shift for helping to get the updated OSBMX v2 model really cleaned up.
Printed on my 0.2mm nozzle and the fit is perfect!
Honoured to see the @Haute42_ T16, which is powered by GP2040-CE, win the Best Custom Hardware category in the first ever @Evo Awards!
Massive shout out to everyone on the GP2040-CE team that makes the firmware possible and everyone at Haute42|COSMOX for making such cool stuff!
The GP2040-CE team is happy to announce the release of v0.7.10.
v0.7.10 is a large release that updates a ton of backend code and bring a significant number of new features to the firmware.
You can check out the full notes here: https://t.co/ETkS80b1qw
Our next major deep-dive goes live TOMORROW! This one is a fabrication factory exploration, something sparingly offered. It includes technical interviews, machine overviews, and animations to explain processes. We were able to get access to a number of areas of the facilities not typically shown, including the Remote Operations Center, the construction site for Fab 52 in Arizona, and more. The deep-dive is over an hour long and features interviews with multiple experts in the industry, including third-party independent analysts.
This project has taken over a year of on-and-off work to collect all the pieces, organize the travel logistics for multiple shoots, and cut together. We're excited to share this educational look at silicon fabrication. We've done a ton of factory tours over the years, but this is the first time we're seeing a fabrication facility like this. A lot of you have also asked us to visit US factories. These are rare for the PC industry, at this point, but the Arizona-based facility is certainly a major one.
This continues our push into feature-length content of varying types, like our investigations and research pieces, and now a deep-dive educational piece. As we aren't experts in silicon fabrication, we relied on a number of people within the industry to help teach us the processes -- and we're hoping that you learn something alongside our team. It was also a unique opportunity to visit a construction site for such a gargantuan project, where we got to see the largest crawler crane in the world.
We're looking forward to posting it! It's getting prepped today with finishing touches, then out the door tomorrow.
Thanks!