Remedy fans! With the release of The Lake House today it marks the end of an almost 6-year journey working on Alan Wake 2. Wow, does time fly. Back at the end of 2018 when I had a call with @SamLakeRMD to discuss the possibility of coming back to Remedy to work on Alan Wake 2, I already knew there and then, that there was the potential to build something amazing and Iโm really really proud of the game that we eventually released.
Thank you to our brilliant publisher @EpicPublishing for their unwavering support through these past few years; we would never have been able to develop the Alan Wake 2 that we envisaged without their trust and expertise. Thank you to everyone at @remedygames for supporting the Alan Wake 2 development team, through both the good and difficult times. Thank you to the amazing Alan Wake 2 team for building an astonishing game, with love, care and passion โ the game is only as good as the team who builds it! Finally, thank YOU, all the players who have played and supported Alan Wake 2 over the past year. The amount of amazing fan art, crazy story theories, fan fiction, trailers, memes and everything in between has been such a joy to witness.
Itโs been a crazy rollercoaster and Iโm both happy and sad that it is now finished. But, there is always something new to get excited about, so maybe Iโll just do that.
Thank you!
What I love about Alan Wake 2's The Lake House DLC is its message: Art canโt be forced, copied, or automated. True creativity has soul and authenticity - AI can't replicate that.