When I started freelancing , I thought the hardest part would be finding clients. 🧵🧵
It wasn’t.
The hardest part was staying organized, sending contracts, and not wasting hours on “simple” stuff.
@asaio87 The real problem? People think building cool apps = getting rich. It doesn’t work like that.
Even marketing alone doesn’t make money—selling does.
A great product can still flop if it’s not positioned and sold properly
By scrolling X
There's high chances you found some problems which you can evaluate and build something for them
I know it will not always work but doing something is always better than doing nothing
@Harish_521 Exactly. If we don’t track revisions, we’re basically working for free.
How do you manage versioning though—like how many iterations do you usually allow and how do you log them to bill properly?
Also curious—where do you usually collect client feedback? Calls, chats?
While your design iterations
How many versions have you created and how do you track them so you can charge accordingly?
Also where you get feedback from client?
Here’s how we make websites (Step by Step) ⬇️
- Research (Current site/Market)
- Ask if have any Inspiration
- Wireframe
- First Draft
- Iterations
- Final Design
Then animate all the assets after we move to development part.
@heysatya_ While your design iterations
How many versions have you created and how do you track them so you can charge accordingly?
Also where you get feedback from client?
@alxui_ux Looking at your design which proves both design and animation can make the website look stunning
How much time did it took you to complete this desing?