Golden Egg Heist: Part 3 (finale)
chicken commander isn’t letting things go that easily. the letter has arrived. it is read. chaos erupts. a fight breaks out between the detective and chicken commander.
made entirely with @Flovaai using seedance 2.5.
#Flovaai#Flovacpp
Golden Egg Heist: Part 2
the action continues. now it’s about survival. chicken commander isn’t letting things slip away that easily. it’s way too early to celebrate, detective.
made entirely with @Flovaai using seedance 2.5.
#Flovaai#Flovacpp
have you ever had a fly that just refuses to leave?
the annoying part is that it's bedtime. this man tried everything.
created with seedance 2.0 fast. character image sheet and prompts below 👇
@wmiosd I have seen zarks lab. I am just wondering if we can cancel the subscription, before they start charging after one month because we will be using credit cards
Use the uploaded character image as the exact visual reference.
Stylized premium 3D CGI, chibi/exaggerated proportions, expressive facial animation, polished materials, warm cinematic bedroom lighting, soft shadows, rim light, shallow depth of field, squash-and-stretch, exaggerated physical comedy.
No photorealism. No 2D.
ENVIRONMENT
One cozy bedroom at night. Bed, bedside table, warm lamp. Keep the room, lighting, furniture, character, clothing, and proportions identical throughout.
Only one man and one small, dark, fast, annoying fly.
CAMERA
Stable, simple cinematic camera. Mostly medium-wide to show the action clearly. Minimal camera movement. No shaky camera, spinning, whip pans, excessive zooms, or constant angle changes.
Final shot is an extreme close-up.
ACTION
SHOT 1 | 0–2s
Man relaxes on his bed. A fly buzzes around his face. He follows it with his eyes and becomes annoyed.
SHOT 2 | 2–4s
He repeatedly swats at the fly. MISS. MISS. MISS. The fly effortlessly dodges him. His anger grows.
SHOT 3 | 4–6s
He jumps off the bed and approaches the hovering fly carefully. He suddenly lunges.
MISS.
He stumbles and becomes even more furious.
SHOT 4 | 6–9.5s
He completely loses patience and RUNS AFTER THE FLY around the bedroom.
He runs around the bed, reaches, swats, jumps onto the bed, and keeps chasing it.
Every attempt misses. The fly is always faster.
His hair becomes messy, pajamas slightly disheveled, and movements increasingly ridiculous.
SHOT 5 | 9.5–11.5s
Exhausted, he stops and sees the fly hovering in front of him.
He becomes completely serious.
Slowly raises his hand.
Waits.
Then swings with all his strength.
MISS.
He freezes in defeat.
SHOT 6 | 11.5–13s
The fly calmly lands on the tip of his nose.
He slowly realizes it.
His eyes cross toward his nose. His face starts twitching with rage.
Brief comedic silence.
SHOT 7 | 13–15s
EXTREME CLOSE-UP.
His face becomes absurdly furious: huge crossed eyes, twisted eyebrows, wrinkled nose, puffed cheeks, stretched jaw.
He looks upward and explodes:
“ARE YOU SERIOUS?!”
The fly calmly remains on his nose.
Hold his ridiculous furious expression for the final frame.
PERFORMANCE
Emotion: relaxed → annoyed → irritated → determined → frustrated → exhausted → defeated → completely enraged.
Use exaggerated eyes, eyebrows, mouth shapes, head movements, arm swings, running, stumbling, squash-and-stretch, and ridiculous angry poses.
The man becomes more chaotic every shot.
The fly stays tiny, calm, fast, and effortless.
AUDIO
Bedroom ambience, synchronized fly buzzing, footsteps, bed movement, clothing sounds, swats, misses, heavy breathing, brief silence before the nose landing, then a loud exaggerated:
“ARE YOU SERIOUS?!”
No narration. No lyrics.
ABSOLUTE RULES
One room. One man. One fly.
Same character and bedroom throughout.
The man never catches the fly.
The fly lands specifically on his nose.
He MUST run after the fly after getting off the bed.
Final shot MUST be an extreme close-up with the fly on his nose while he looks upward and shouts.
No extra characters, insects, text, subtitles, logos, photorealism, or 2D animation.