Thanks @Attach for the games and the gas today! Was an absolute pleasure to play with an absolute legend. GG's. 🧊
Look At That ICE! So ICY! https://t.co/9z5VTdMUio
@JPKrez 1. Need hard counts/dummy counts to try and identify who is dropping vs who is blitzing pre snap, this way they can set the protection
2. Stroud and WR on the right need to immediately recognize the void and have a hot route
3. They had enough blockers just missed assignments
@JGODYT About 92% player retention, if my math is right… doesn’t seem all that bad for a down year. I’m open to criticizing cod/activision, but that headline seems like a reach.
@JGODYT “Missing the forest for the trees”. The game hardly functions at a foundational level. Server performance, desync, just the overall feel created by animation locks, delays etc. Game doesn’t “feel” good. These other things are great, but useless unless the game feels good to play.
@JPKrez I know we aren’t “owed” an explanation, but what exactly isn’t working?
Under practiced? Individual performances? Comms? Teamwork? Inability to adjust in game?
@GGBreakingPoint@ATLFaZe@OpTicTexas .6’s out of your AR duo, with jackal ga’s, is crazy work. Still time to get right, but they look like they are falling behind quickly.