This mf on hardmode is so tanky and his shadow clones almost gut any big openings after his combos. His new ultimate move is kinda crazy too super easy to get frame trapped.
Bro this game lmao. Chapter 4 of story: Hernand and Demeniss are allies, any who oppose our alliance shall die. Chapter 5: Go rescue witch ally that got abducted to somewhere in Demeniss. Demenissian "allied forces(I think???)" 5 seconds after I cross the river border:
At least Fromsoft doesn't force me to sit through 10minute long walking cutscenes 🥲 the only Wilds mons my friends & I even remotely had to lock in for were T. Gore on release and Savage Omega, everything else died to mindless button mashing in like 5mins. This thread is insane
@TrueAkantoreX@buk_mh Have no tried AT Arkveld, but this whole thing oddly reminds me a lot of AT Nergi in base World with the Kushala/Teo turfwar+needing white spikes ready when it ends for Limp stop. And god forbid you did too much damage too fast and he limps away before the turf war.
@TrueAkantoreX Imo no, pales very much in comparison to Omega, and the third phase just feels stupid. Floor is lava + slinger ammo spam + flying 80% of the time 😬
@buk_mh Oh yeah wound rng is insanely wack. I sometimes get 2 leg+head tempered wound Rey Dau which imo is the GOD wound but I get that pattern like once every 15 runs or so and getting a tempered wound on the head too early is fucked sometimes because of how it coincides with KO timing.