That's a wrap on our 4th #GDC2026! Loved reconnecting with old friends and meeting new faces. From original IP deep-dives to showcasing our state-of-the-art MoCap studio, we're deeply humbled by the packed rooms and your support. See you next year! 👋
#GameDev#LightSpeedStudios
An amazing Creator Night led by LightSpeed's Creative Director, FengZhu! Thanks to everyone who joined the live demo and chats. The event is over, but we are always looking for great talents. Check out our open roles and how to apply 👇
#GDC2026#GameArt#Hiring
Just wrapped up our #GDC2026 sessions! From cutting-edge MoCap to IP design with Creative Director FengZhu, we loved sharing our technical and creative insights. Let’s keep the conversation going—catch our team around the conference and say hi! 👋
#gamedev#LightSpeedStudios
Join #FengZhu, Creative Director at #LightSpeedStudios, for an exclusive AAA Creator Night at #GDC2026.
Connect with AAA devs & concept artists for:
✨ Industry trends & live demo
✨ Creative exchange
📅 Mar 12 | 5-6:30 PM
📍 Yes SF
👉 RSVP: https://t.co/Vd7CtL2Dt8
#GDC2026 is almost here! Get a first look at LightSpeed Studios’ Sessions! 🚀
We’re diving deep into AI-powered game tech and global IP design philosophy across 6 sessions. Join us in SF to explore the future of play!
More updates soon! #LightSpeedStudios#GameDev
Join #LightSpeedStudios at #GDC2026! 🚀 We’re heading to SF (Mar 9–13) to share 6 deep-dive sessions on cutting-edge tech and global IP design. Connect with our team and explore the future of gaming with us!
#LightSpeedStudios#GDC2026#GameDev
Graphics Solutions from #LightSpeedStudios at SIGGRAPH Asia 2025.
At #SIGGRAPHAsia2025, we presented graphics solutions spanning key areas such as 3D generation, real-time rendering, fluid simulation, and hair modeling—advancing research for games and animation.
For our 17th, we’re celebrating the talent and innovation shaping our future across our HK and SGP offices. We launched “AI Adventures” with HKU, added NUS and A*STAR to our R&D network, advanced “MotionLab” with SUTD & AISG and shared insights at SDSC Industry Demo Day.
#LightSpeedStudios turns 17!
We're doubling down on global expansion & AAA ambition — From GDC 2025 talks on original IP with Steve C. Martin & Hideaki Itsuno, to our new Osaka office building next-gen experiences.
A global studio, united by a passion for new worlds.
Our journey wouldn’t be possible without our players and creators.
This year, we hosted a @PUBGMOBILE Influencer Workshop in China, uniting top creators from NA, EU, LATAM & SEA to discuss gameplay innovation & co-creation.
Your feedback fuels our passion!
Congrats to LightSpeed Japan Studio on new Osaka office launch!
Eager to join? Apply today and join us👇
https://t.co/HysvDawjui
Let's build something remarkable together!
Most of our core staff has joined forces at Lightspeed Japan to work on a prototype that will delight players around the world! We're on the lookout for creative developers to join our team! Visit our revamped official website! 👉https://t.co/m6Xk9J3Dve
⚡News from LightSpeed Japan Studio led by Hideaki Itsuno!
Today the dev team can flexibly choose to work in Tokyo office or the newly opened Osaka office!
Send your CV at our brand new official webiste: https://t.co/HysvDawjui
#LightSpeedStudios#LightSpeedCareers
The final episode of our dev documentary is here—unlocking the last secrets behind the game.
Watch the grand finale now. Thanks for following the journey.🙌🏻
#lastsentinelgame#lightspeedla
Discover the creative process behind the game in this development documentary.
Tune in, subscribe for the upcoming episode.👇
#lastsentinelgame#lightspeedla
🌟See how ideas transform into code, art, and immersive worlds—all fueled by passion of #LastSentinel's developers. Watch now and be part of the story! #LightSpeedStudios#lightspeedla
Eager to uncover more stories behind the development?
Dive into this exclusive Dev episode and find out how #LastSentinel brings us pure game magic 🎮⚡
#LightSpeedStudios#lightspeedla