@nikushaa333@KarasMaii He told me he'd reward $500 to explain a bug like this before, I explained it, he deleted his original post, not going to do that again.
@DanielDrakos This is a rare but known bug that exists since patch 10.14.
All missiles can hit you even after moving or teleporting away (here Flash) just before they would have hit. This is not a game event ordering issue, it's a (relatively) recent bug freshly introduced to line missiles.
@MaxwellPerlman Unclear in this format: Is the Base AS change ALSO to his AS ratio or does his AS ratio remain 0.651?
Many players still have the idea from the older format where base AS implied AS ratio, so I'd suggest you should always clarify in previews, please
@NAAAYIL@RiotPhroxzon This report is not overly useful. Do you have a clip? Otherwise I'm going to assume this happens when your hit kills a unit and then after the one effect already dealt lethal damage the other one's damage event starts and cancels itself because the target is at 0 HP.
@riot_llama Now you know how the designers of yesteryear felt about Yorick ult.
(Whatever Viego and Sylas are doing wrong is much easier to solve than Yorick cloning and reviving ANY character, seriously).
@RiotPhreak@Spideraxe30 Something went wrong and the bugged Rumble basicAttack windup is live in 13.23. The bug is also in the PBE build still so I think this hasnt been caught yet.
Could you give it a look? Only the crit got the proper windup change, BA was increased to 29% instead of decreased to 20%
@nikushaa333 @_Aribo_ @RiotSupport I'm not very confident in that guess however and would rather evaluate with more detail, like from the game's replay.
@nikushaa333 @_Aribo_ @RiotSupport This is why regeneration and healing combine together. My best guess is that taking damage on the same tick in the first clip diminished the healing number, and an Ocean dragon regen tick (5%*~2000)=100 plus some healing modifier (did OP run Revitalise?) got him to that value?
@mbembamot @RiotRaptorr This only regards dragon/herald/baron. Her clear is actually very slightly faster (she can move more distance between attacks with no loss in DPS).
@RiotRaptorr Did you typo the windup time? I'm only getting 0.255 seconds (17.5%*1/0.688) windup time on PBE launch.
I guess I'll get exact data by measuring it for the wiki again anyway, but I wanted to point out the error here just in case.
@Crucile@RiotPhroxzon Oh this, i had this on my mind once but completely lost it off my radar (I play GP too).
I'll check it out. Do you have any older clips where it also happens/doesn't happen?
@guizorpet The first mid lane melee minion to attack does not deal damage to the blue minions, and rengar dies when the attack completes. Looks like that's what kills him but that of course leaves open the part where it attacks him from way out of range.
Can you send me the replay file?
@CHECKFIDER@Vandiril@riotgames Yeah, that's why it originallygot changed to explode on contact when Braum was released in the first place. Now it doesn't even crack the shields like other intercepted ults would.