#HealingSpaces is all about creating restorative environments where people with dementia and their caregivers can reconnect, find respite and heal ๐ฟ ...
Congratulations to @theyouthmvmt for winning the #MyLA2050 Grants Challenge! We can't wait to see what the future holds for this wonderful initiative! #EndAlz
๐BIG NEWS!๐ YMAA is honored to have won the #MyLA2050 Grants Challenge! We'll receive $100,000 and partner with @LA2050 to #BetterLA! Thank you to all who voted to help us win, and we can't wait to use this money to help the cause!
We're so thrilled to have been selected as a finalist for this year's @G4C Awards in the 'Best Student Game' category! ๐ฅณ
See you in New York City from June 17-19 to celebrate the power of games and immersive experiences as drivers for social good!
#GamesForChange
The #G4C Awards finalists are live, and we're celebrating this yearโs best social impact games and XR experiences!
Check out some of our awesome categories this year, including the recently announced Best Student Game and Best XR for Change Experience! https://t.co/k8eCF1Pm4N
We're so honored to have been selected by @ColumbiaDSL as one of this year's #DigitalDozen winners! The award showcases and archives the year's most innovative projects at the frontier of digitally enabled storytelling.
Thank you all, ๐ฟ๐!
https://t.co/lMlyx7xO0c
.@_HealingSpaces is an interactive sensory experience for older adults with dementia. Great example of using interactivity to help people! #IndieCade18
We have great news ๐๐ฟ! Healing Spaces has been selected for this year's @IndieCade Gaming Everywhere Showcase! See you there ๐
๐ : Santa Monica, CA
๐๏ธ : October 12th-13th
โน๏ธ : https://t.co/BRJ4drmraB
USC MFA Gabriela Gomes created an immersive experience to improve caregiving for Trojans and their families. โHealing Spacesโ is a multi-sensory, app experience meant to help people suffering from illnesses like dementia and Alzheimerโs Disease.
https://t.co/V0UaZggIVX
This Friday 1:30 pm join Karen Lincoln of @USCSocialWork & Gabi Gomes, #USC alum + creator of @_HealingSpaces, as they discuss surprising ways researchers are working to support people w/ Alzheimerโs and their caregivers. #WorldAlzheimersDay#FacebookLive https://t.co/uVLqquLXeH
After seeing her own grandmother suffer from dementia, USC alumna Gabriela Gomes created the multi-sensory video game "Healing Spaces" to help patients suffering from neurodegenerative diseases relax and connect with their caregivers. https://t.co/L5LumX2YuD
Video game @_HealingSpaces made its debut at E3, sharing with attendees how it's actively changing the way we're treating dementia patients for the better https://t.co/pbrfnqatC0
One of the best examples out there of alternate applications of video game technology and entertainment design. Congrats @_HealingSpaces and @GabiPurri ! I'm a big fan of this project and the concept. Need to experience it firsthand sometime!
https://t.co/7v5JWZUbYI