reaction diffusion: emergent systems as a branding device - playing into the animalistic and DNA/'born' elements of the project.
mostly unshared R+D from @Nike Mercurial done at @Man_vs_Machine#design#graphicdesign#motiondesign
@motionpunk1 100% - the UI changes they rolled out over the last 8 years have really not helped, its messy + annoying to navigate i.e. im still manually typing /videos/ in the url on someones profile, I don't even know how you're meant to navigate to that anymore...
Cant believe this was over 5 years ago now, time flies. ⌛️Some old tests and renders I did for @pepsi , first time I used houdini in production. Done at @Man_vs_Machine LA in 2018 🫧
#sidefx#houdini#3d#cinema4d
@vincent33995273 You can export vdb grids for density, Vel - so I just did a bit of cleanup and volume sampled the velocity back - just playing around here, but the speed of art directing Sims in embergen is the main reason I'm doing it this way!
all the geometry was built and animated in houdini, I used c4d to setup scenes, cameras, shading etc. After trying lots of different approaches this is still my favourite way of working, I like the flexibility and kinda compartmentalises what im doing depending on the software im in.