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The METRO 2039 Collector's Edition will include a wearable replica of the Stranger's Spartan Helmet. Register your interest now to be the first to hear about pre-orders.
https://t.co/RZwBw01Iod
#METRO2039
Next week is huge for gaming news!
We’ve mapped out the key @gamescom events - and more big showcases - with this handy visual calendar.
Save it, share it, and keep it close throughout the week.
The Blood of #Dawnwalker will receive a Performance Mode targeting 60 FPS on PS5, PS5 Pro, and Xbox Series X on Day 1 through the launch patch.
On Friday, we answered your questions about console performance with what we knew we could confidently deliver at launch.
Performance Mode was already in the works, but it was still being tested. We simply weren’t ready to promise it yet.
We heard your feedback. It was clear how much this mattered to many of you, so we focused on finishing the next round of tests. Those results gave us the confidence we needed to confirm Performance Mode for Day 1.
I can confirm that the Ori 3 rumors are nonsense 👍
That said, I had Gareth over for dinner a while ago since he was recording the No Rest for the Wicked Soundtrack in Vienna (you folks will LOVE it!) and even he asked me if we'd be ready to do another one.
"It's time", he said! 😂👍
Games set for @gamescom ONL on Tuesday:
- The Witcher 3: Songs of the Past
- Final Fantasy VII Revelation
- Gears of War: E-Day
- Ananta
- Tides of Annihilation
- Metro 2039
- Game of Thrones: War for Westeros
- Warlock: Dungeons & Dragons
Watch here: https://t.co/s8ajqDwAbd
Após o perfil @MPFirst ter tornado público o suposto elenco de RE Veronica e de RE Zero Remake (ainda não anunciado), o insider @AestheticGamer1 veio ao seu Twitter para dizer mais coisas que ele alega saber sobre este último suposto título. #REBHFun#ResidentEvil
Dusk Golem afirma ter "ouvido dizer" que o remake de RE Zero já estava em um estágio bem avançado de desenvolvimento quando o projeto foi reiniciado — chegando a ser totalmente jogável —, e a decisão de recomeçá-lo do zero (passando para a Divisão 1 da Capcom) deveu-se a três motivos principais, segundo o insider.
O primeiro foi que a qualidade gráfica não estava à altura dos padrões modernos da Capcom para a franquia Resident Evil (considerando especialmente REquiem e RE Veronica); ou seja, visualmente, o jogo não atendia às expectativas da empresa, segundo o que diz ter ouvido o insider.
O segundo motivo, de acordo com Dusk, foi que, embora o jogo estivesse "ok" — não era ruim, apenas um pouco monótono —, a equipe queria dar uma renovada nele e torná-lo mais empolgante.
Por fim, o terceiro motivo trazido pelo insider seria o fato de a Capcom estar muito atenta à recepção dos fãs em relação a RE3 Remake ao trabalhar em seus atuais remakes.
A Capcom ainda não revelou a existência de Resident Evil Zero Remake. Todas as informações trazidas por Dusk Golem devem ser encaradas apenas como especulação.
Don't be a stranger. Tune-in to the Xbox @ Gamescom Broadcast next Thursday, August 27th starting at 7am PDT/10am EDT/4pm CEST for a look at STRANGER THAN HEAVEN📺
#StrangerThanHeaven
I love this approach by the Phantom Blade Zero CEO so much:
“We work in a mostly old-school way. I really love the old days, or the Golden Age of PlayStation 1 or PlayStation 2, when great games were made based on the pure creativity and motivations of developers, and I think the passion of gaming is the key in S-Game, and we want to share this passion to everyone.”
https://t.co/tiD4JzEV8u
Bloomberg: "Rockstar hasn’t yet identified the [GTA6] leaker or figured out how the latest breach happened"
No plans to move the gameplay premiere date or make any other immediate changes to its marketing strategy
https://t.co/dlEY8nTowt