Why CrossGL?
๐ Time-Saving: Reduce development time by eliminating the need for multiple shader versions.
๐ ๏ธ Consistency: Ensure uniform behavior across all platforms.
๐ง Simplified Learning Curve: Master one language instead of many.
๐Hello X community!๐ I'm Nripesh Niketan, the founder of CrossGL, and I'm thrilled to share details about our latest development.๐
Introducing CrossGL Translator
Our tool converts code between OpenGL, Vulkan, Metal, DirectX, and CrossGL, simplifying your development workflow.
Yesterday was #Day48 of #365daysofcode, along with some office work, I did practiced LinkedLists also.
PS : Maintaining the right balance between office and self skilling up is such a tedious job, anyways lets hope for the best.
#ComputerEngineer
Yesterday was #Day47 of #365daysofcode challenge, couldn't make a post on linkedin because was busy with some stuff. After spending the most part of my daytime in doing my company's work, I also continue with my DSA studies and also studied Google Test C++ framework a little bit.
#Day46 of #365DaysOfCode . Invested most of my daytime today in my company work. Then studied DSA , learnt the Floyd's Tortoise and Hare algorithm along with its use's cases, also solved few problems, their links are below:
1) https://t.co/piyOFvsuG3
2) https://t.co/T1QI3Da7gX
He is more knowledgeable and greater tutor in comparison most DSA faculty in Indian colleges, and various YouTube professionals also!!
Thanks @striver_79#programming#SoftwareDevelopment