@Peter_shirley you won't hear about this often but touchdesigner @1null1 is the underrated goat for learning and rapid prototyping shaders (and more). a great crash course from the legend @_vincenthouze https://t.co/VHz1enEeqw
Join us tomorrow 12:00EST/17:00UTC for InSession17 where we will be joined by @josefluispelz and be discussing his amazing body of work! Graphics devs Malcolm and Vincent will join in and talk about cloth simulations as well, this is going to go deep!
https://t.co/UjZ6h98uMC
Happy to be featured in the #TouchDesigner Bible for Visual Creators book that came out last year in Japan, with Créatures (created with @dave_and_gabe, originally for @SATmontreal) and Transitions (originally shown @lightboxlab). Many thanks to Ken-ichi Kawamura and Ben Voigt.
Extract of Hommage aux nuages : 1 year of clouds over the Hudson River. A meditative, pandemic-inspired project. Shot with a Pixel 3, stitched with PTGui Pro, edited with #TouchDesigner. See the whole project at https://t.co/yZ1qQn6nDu #cloudappreciationsociety
Time flies - just 5 years ago, in a parallel universe, my first excited steps bringing liquid simulations to #Touchdesigner, which would express themselves in several artworks afterwards, with the then recently released amazing Nvidia Flex library. #tbt
Very proud of my partner Dr Simone Blaser in these difficult times - if you have extra masks, please donate them to healthcare workers in NYC, more info at https://t.co/KYOwXJTzVJ
Vincent Houzé's Introduction to GLSL for Beginners is an 8 part tutorial to get you started with GLSL in TouchDesigner.
Originally taught at a Brooklyn Research 2018, relive this workshop experience through these videos and example files
#learnTD#shaders
https://t.co/5VPKYSTcJl
@io_audiovisual@1null1@ch3_gr It's all built with custom GLSL shaders, I use Touch mainly as a programming platform with great debugging capabilities! See https://t.co/SuocMJRE73 for more info