@velion If it’s anything like the original PUBG, I’d bet it does feel weird. Everything feels floaty and ridiculous in that game, but long-range sniping always felt good.
@Deadlyslob@RealTigz I’m not going to spoil the ending for myself since I’ve waited too many years to see this story in its entirety. I’ve been enjoying watching you progress along at the same pace I have though!
@PacoQueverdo@digitalinsightx@nikgeneburn Hmmm, maybe, but I doubt it. I don't have enough time or patience to deal with dying consistently in PvP. I'm here for the story at this point, that's what I like about Tarkov - the world and environment.
@Kevin_dkpe@nikgeneburn Interesting, I'm not having those types of issues. Like I mentioned earlier, it's basically only the Goons that were a bit more aimbotty.
@Kevin_dkpe@nikgeneburn I feel like the aim spread on the bots has been pretty good so far. I haven't touched PvE prior to 1.0 so I don't have another comparison, but I'm not getting headshot very often aside from the Goons. Even Shturman and his companions had pretty well spread out aim.
@PacoQueverdo@digitalinsightx@nikgeneburn We'll just get SPT with the 1.0 update eventually, that would bring me back if PvE was deleted, which it won't be because people paid for it.