Select desired floor and move elevator. Passengers are put on elevator to the desired floor. Elevator can hold up to 3 people. Game over when there are 4 waiting passengers on each floor.
https://t.co/roO9tBvGzC
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Measuring
Two figures are distorted at first, but gradually become regular polygons. Select the larger one. https://t.co/zbJOsMQOpc #minigames#indiegames#indiegaming
Ball moves clockwise on the rail and can be fired upward when on the bottom rail. Points when the fired ball hits the monster. If the monster goes off the screen, the game is over.
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Red waves are fired from the blue star in the center. When the wave coincides with the yellow meteorite, it blows up. When a meteorite hits a star, the game is over.
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At regular intervals, player's attack and defense turns are switched.
Attack turn without leaving the circle and without hitting the monster.
Defensive turn remains outside the circle, body slamming into the monster.
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Select 3 dice from 6.
Examples:
Same numbers (1,1,1 โ 10pt)
Sequence (1,2,3 โ 10pt)
Gaps of 2 (1,3,5 โ 20pt)
Even (2,2,4 โ 5pt)
Odd (1,1,3 โ 5pt)
Use "Shuffle" to reroll all dice.
Game over if time runs out.
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Buy low, sell high on the target stock. Green stocks tend to move ahead of it, red stocks move oppositely. Cut losses if the price gap hits -100.
https://t.co/RDrxXHywby
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Move over players and monsters squares. Player can jump to the opposite side. Points for taking coins, game over when hit by monster.
https://t.co/1vEtSGMumu
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Pitch positioning with cursor. The ball initially curves but is gradually swept away by the wind. If the ball goes inside the gate, points are awarded; if it misses, game over.
https://t.co/4iaJstiIui
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