Read chapter 4 of DDIA, had like a floating intuition of things there, but was very satisfying to see it put into words. I really should read all the chapters.
today’s experiment: chimera. a little tool that let’s you realtime morph through a design system matrix generated by 4 reference images.
this one was inspired by listening to @jameygannon talk about her process on Dive Club with @ridd_design and How I AI with @clairevo. her approach to choosing moodboards over prompts made me wonder what might be possible if we applied that same approach to generative UI. and after a few dead ends, the idea turned into chimera.
the results are very generic at the moment but I might tune it up if people seem interested.
the big reminder for me is how much more inspiring a tool feels when you can explore in realtime instead of waiting for results every time you make a change.
lots more things to try in that direction.
Starter Kit: Racing for @godotengine is releasing next week!
Open-source and great as a base for your racing game using my well-known sphere ball technique. It might be a little rough around the edges but I really want to finally release this ✨