RUMOR 🚨 Esto sería un BOMBAZO y un sueño hecho realidad.
Microsoft lleva 1 o 2 años trasteando con la idea de hacer un MMO de Halo al estilo de Destiny 2, según un post en r/GamingLeaksandRumours de una fuente no verificada.
La propuesta:
👉 El concepto fue propuesto originalmente por Obsidian Entertainment. Phil Spencer dio luz verde para probar la idea, destacando el enorme y constante éxito financiero de otros MMO de Microsoft (TESO, FO76, WoW).
👉 El estudio: A pesar de haber propuesto el concepto, Obsidian NO será quien desarrolle el juego.
👉 El estado: Fase de idea muy temprana. Se ha desarrollado un poco para probar la sensación del gameplay, pero aún no ha sido aprobado como un proyecto completo.
👉 El gameplay: Los jugadores asumirían el papel de un soldado tipo ODST. Si se aprueba, el juego contará con misiones en diferentes planetas, PvP, Mazmorras y Raids.
Igualmente tomad esto con muchas pinzas, sin embargo, un MMO al estilo Destiny ambientado en el universo de Halo es una perspectiva increíblemente interesante.
I read through the entire long FF7 Revelation Denfamico interview with Hamaguchi. Here are some huge revelations (pun intended 😏) about the game and what we know so far, translated/summarized by me:
-Player choice will have consequences unlike Rebirth, and this will affect the storytelling of the game. Each player might end up with a completely different experience.
-The Highwind airship will be available from the beginning of the game
-The wear system (jobs) will also be unlocked early on in the game.
-New stories will be told regarding places not explored much in the OG
-There are a lot of areas you can access with the Highwind early on, but you might not be able to proceed since enemeries are incredibly strong. They want players to have the feeling of "what should I do first?"
-The scale of the 'open world' feel of the game has greatly expanded
-Vincent gameplay allows him to switch between human form and beast mode with one button. There is no time limit, similar to how Yuffie uses her shuriken mode.
-Cid is very adept at aerial combat
-Vincent and Cid have synergy elements as well as with other characters too.
-Zack will have even more scenes in Part 3 and plays an important role
-The idea of multiple timelines is conveyed through Zack's presence and his part of the story
-The replacement VA for Reno has been decided, and Reno and the Turks will have a lot of screentime in this game.
-Wutai is incredibly fleshed out this time around, and the Turks will also be a part of it. Wutai will have a very political storyline involved.
-Midgar is back in Part 3 and you can explore it again, and you may even encounter some Deepground characters as well...
-Rocket Town is indeed in the game. Hamaguchi says they actually wanted it to show up in Rebirth, but they decided to have it in Revelation instead. It will be accessible towards the latter part of the story
-The underwater area will appear in Revelation, but he can't delve into details just yet
-Hamaguchi says that OG FF7's Knights of the Round summon was something that came up in discussions in every part of the FF7 Remake series. They are currently developing the content to be worthy of its epicness, so he tells fans to look forward to seeing how it will be shown in the game.
-FF7 Revelation does indeed have an ending, and it is one that Hamaguchi is proud of that serves as a conclusion to a series that has taken more than ten years. As for what that ending will be, you'll just have to experience it yourself.
-The affinity system from Rebirth will be different in Revelation. More focus will be put to some extent for all characters to flesh them out properly.
-If you want to learn more about a certain character, you will be able to do so in a way that will deliver a different experience than the one in Rebirth.
-Hamaguchi doesn't really like the concept of multiple endings and as a creator wants to deliver a confident ending to the FF7 Remake series; HOWEVER, player choice in Revelation will heavily affect what outcome you get that actually changes the storytelling of the game.
-Mini games will not be less in number, but they are toning down the difficulty for players who had issues with them in Rebirth
-The slap fight between Scarlet and Tifa is indeed still in the game and will be a mini game lol
-The theme of FF7 Revelation is "resolve." Everyone has followed the journey of Cloud and his friends for almost a decade at this point, and the story is filled with determination as it heads to its finale. The development team has put their resolves into delivering something truly great for everyone to enjoy.
боже, спасибо что ff7 revelatlion это не эксклюзив пс5, не придется покупать ебучий диск за 8к в надежде, что поиграю в нее в день релиза, как это было у меня с ff7 rebirth
Persona 6 (rumores)
- Lanzamiento previsto: septiembre de 2027
- Yokohama sería el escenario principal
- El protagonista sería el chico rubio
- La mascota se llamaría “Nilfer”
- Diseños de Soejima adaptados por un nuevo artista
- Habría VTubers dentro del universo del juego
- Nada de esto es oficial por ahora