The Future: AI & RE Engine
AI-Powered Game Design Capcom’s 2025 roadmap includes:
AI NPCs with dynamic pathfinding (tested in Dragon’s Dogma 2).
Machine learning for auto-generating textures (reducing artist workload). 8/8 🌕
RE Engine
The "RE" stands for "Reach for the Moon" 🌕—a metaphor for Capcom’s ambition to innovate beyond its MT Framework predecessor.
Developed secretly starting in 2014, it debuted with Resident Evil 7 but now powers Street Fighter 6, Monster Hunter Wilds and many more. 1/8
Made in Serbia, Tailored in London
RE Engine games are international efforts:
3Lateral (Serbia) handled DMC5’s facial animations.
Savile Row tailors crafted in-game outfits for Resident Evil Village’s Lady Dimitrescu.
"We blend global talent like a AAA cocktail" – Capcom 7/8
7/7 Box Office Underdog
Despite mixed reviews, Child’s Play 2 made 35M worldwide on a 13M budget. It’s now a cult classic, and Chucky merch (yes, dolls) outsells most horror icons. Not bad for a plastic killer!