These pictures from my "Graduation Project" and It's has 98/100 mark considered as the best graduation projects from.
It's 💯 UWP app and without using WinUI library
I used these libraries: Telerik, WCT (windows community toolkit), material lib
Introducing pdfcn 📄 by @shadcnlabs
> Built on Takumi by @kanewang_ and Forme
> Zero config, one command setup.
> @shadcn /ui compatible (simply copy-paste)
> 10+ themes, components, blocks
> Fully customizable
100% free and open-source.
TanStack DB is a client-side query + transaction engine with durable local state.
Build local-first or server-authoritative apps with the same primitives.
Persistence was the missing piece — now it’s here.
Read more 👇
https://t.co/P3IiugHqci
If you need to register multiple or a dynamic/arbitrary amount of hotkeys (i.e. from an API or storage), that is now a lot easier with the `useHotkeys` and `useHotkeySequences` hooks which take an array of hotkeys or hotkey sequences to register.
I've been collecting a huge list of UI libraries for the last two years.
Here are 5 libs you NEVER knew existed, built on top of @shadcn 🔥
All open source. All free.
👇 Video below
so i got tired of googling "free UI click sound mp3" every time i needed sounds for a project
built soundcn - 700+ free UI (gaming, notification, retro, voiceover) sounds you can drop into any react app with one command:
npx @shadcn add @soundcn/click-soft
no npm packages, no audio files to manage. just a .ts file with inline base64 audio. zero deps
I am currently testing the voice search feature for the #QuickFind app. This feature is available in dev version. You can try it and support me by purchasing the app from @MicrosoftStore for @Windows.
https://t.co/VffV9w9Wns
Today is a bit of a special day, as we can finally announce something I've been planning for and working on for almost two years now: UWP support for .NET 9 and Native AOT! Bringing all Windows UI frameworks to parity on modern .NET at last. Try it out! 🚀
https://t.co/cE2sekuaFK
Just published the 3.0 version of ComputeSharp (https://t.co/gfh4FS8yDM), the best way to write and run DX12 compute shaders and D2D1 pixel shaders (with Win2D support) in C#! .NET 8, revamped APIs, much faster generators, new diagnostics, and more, try it out! 🚀
#csharp#dotnet
#WindowsAppSDK Roadmap🤩
- v1.6 is coming soon with C# Native AOT support and a new TitleBar control.
- v1.7 is expected to bring TableView control and Inking control.
#WinUI3#WindowsDev
Experimenting with implementing the Progressive Blur effect for @FlairMaxUWP's synced lyrics page.
It's currently a bit slow* (and so expensive) but I'm working on improving its performance. it's also fully powered by Composition APIs!
* It's faster when not recording the screen
https://t.co/NXshY1ahh1
WinUI3XamlPreview 0.6.0 is released! Starting from this version I can preview my own WinUI3XamlPreview code. If you are working on a WinUI 3 app, give it a try and tell me what you think!
Going to release Dev Preview 5 of Windows MIDI Services later this week. Planning to get this *very early* but functional version of the MIDI Settings app in there. It's a .NET 8 WinUI3 + Windows App SDK app, that also uses @dotMorten 's WinUIEX and also the Community Toolkit.