there's still 3 days left to grab Terrain Paint Studio with a 30% discount (only $17.50) - I also have 2 free vouchers in exchange for a review of the asset on the asset store. Voucher will be first-come first-serve
https://t.co/XkXrtvKENG
I released a new unity tool - it lets you paint on terrain in layers (like painting software), and hide/show layers individually. This is extremely powerful when combined with procedural painting https://t.co/XkXrtvKENG
@pritisolanki@TheRobertBshow take them to the library, or co-ops, or karate class, or soccer. there’s plenty of activities for kids outside of school. also, hanging out with family (siblings, cousins, aunts/uncles, grandparents) is all ‘social connection’. what do you think people did before schools existed
new tool update - a pain point I have with procedural generation is if I paint the terrain procedurally, but I want to add manual touches on top, I lose the manual touches the next time procedural painting runs. I added the ability to save/load manual touches
Been working on a tool that will procedurally apply terrain grass + flowers etc... using terrain textures and noise maps as rules. Also working on procedurally painting the terrain textures using rules (slope, height, etc...)