6/ Every PR came with a written "why", a before/after proof, and a memory note for the next session. Less code, more tests, and I can read the whole thing. Claude Code + Fable 5.1 did the work of a careful colleague for a week.
1/ I asked Claude Fable 5.1 to review my codebase for duplication: 41 browser-only tools on a static site, no bundler, every tool shipping its own copy of anything it shared. It found ~17k of 104k tool-JS lines were copies. Then it fixed it, in 5 phases and 20 PRs.
5/ Tests went from 96 to 110 files (1,876 passing), the duplicate-detection test now fails on the next copy, and one regression that slipped through (a two-line import it repointed with a one-line search) it found itself, hot-fixed within the hour, and turned into a build check so it can't happen again.
Every image compressor asks what quality you want, then tells you the size afterwards.
This one works the other way round. You give it the number — 100 KB, 500 KB, whatever the form demands — and it searches for the quality that fits under it.
413 KB → 94 KB in 8 encodes. Full resolution kept. Nothing uploaded.
https://t.co/qE1JAOAWOF
Fable 5.1 is a life changer, feel great improvement on first day use, more reliable and less mistakes.
A tip to make your Claude tokens last longer: disable the 1M context window. The difference is especially obvious on Fable 5.1.
~/.claude/settings.json
"env": {
"CLAUDE_CODE_DISABLE_1M_CONTEXT": "1"
}
Year 850 vs Year 854. Connie Springer grows 22 cm during the timeskip. Jean grows 15.
Levi is 160 cm in both.
Official guidebook heights, not fan estimates. Made in two minutes with a free browser tool:
https://t.co/xkTycG3TgJ
#AttackOnTitan#進撃の巨人
Unity, Godot and CSS can't play a GIF.
So: drop a GIF in, get a sprite sheet out.
Runs in your browser. Nothing uploads. Free, open source.
https://t.co/9767fJm46y